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Halo: Campaign Evolved Missions in Order

See all 13 Halo: Campaign Evolved missions in order, including the ten rebuilt classics and three bonus missions in Operation: METEORITE.

OFFICIAL MISSION LIST

Halo: Campaign Evolved contains 13 campaign missions. Ten return from the original campaign. The three bonus missions form Operation: METEORITE: Boarding Action, The Most Dangerous Game and Heavy Burden.

Completing all 13 story missions currently takes about 10 to 14 hours. See the full campaign length breakdown for separate estimates covering the classic campaign, Bonus Missions and collectible cleanup.

Mission order

#MissionStatusCollection planning
1The Pillar of AutumnClassic mission3 collectible skulls, 1 terminal
2HaloClassic mission3 collectible skulls, 1 terminal
3The Truth and ReconciliationClassic mission3 collectible skulls, 1 terminal
4The Silent CartographerClassic mission3 collectible skulls, 1 terminal
5Assault on the Control RoomClassic mission3 collectible skulls, 1 terminal
6343 Guilty SparkClassic mission3 collectible skulls, 1 terminal
7The LibraryClassic mission3 collectible skulls, 1 terminal
8Two BetrayalsClassic mission3 collectible skulls, 1 terminal
9KeyesClassic mission3 collectible skulls, 1 terminal
10The MawClassic mission3 collectible skulls, 1 terminal
11Boarding ActionBonus mission3 collectible skulls, 1 terminal
12The Most Dangerous GameBonus mission3 collectible skulls, 1 terminal
13Heavy BurdenBonus mission3 collectible skulls, 1 terminal

The campaign contains 39 collectible skulls across 13 missions and 13 text terminals, one per mission. Use the dedicated Skull location guide and Terminal checklist for the routes.

What are the Halo: Campaign Evolved bonus missions?

The official name for the three Halo: Campaign Evolved Bonus Missions is Operation: METEORITE. This story arc takes place before the Battle of Installation 04 and puts Master Chief and Sergeant Johnson aboard a Covenant research vessel above the glassed world of Promise. Open the Halo: Campaign Evolved Bonus Missions guide for the shared story, mission order and collectible totals. The development feature explains how work on the ten remade missions shaped these three new chapters.

A practical completion route

  1. Play each mission once on a comfortable difficulty and collect its terminal.
  2. Use the skull tracker to record the three collectible skulls in each mission.
  3. Review the achievement guide before Legendary or LASO attempts.
  4. Use Campaign Remix for modifier combinations after the base route is familiar.

What to expect in all 13 missions

Each brief links to a full walkthrough and the collectible routes for that mission.

  1. 01

    Classic mission

    The Pillar of Autumn

    The opening mission starts in the cryo bay, crosses a warship under Covenant attack and ends at the escape pods. The remake keeps that story route but rebuilds its combat spaces.

    Open mission guide
  2. 02

    Classic mission

    Halo

    After the crash landing, the campaign opens into a series of valleys and survivor rescues. The Warthog connects the large outdoor areas, and the rescue sites can be tackled in different orders.

    Open mission guide
  3. 03

    Classic mission

    The Truth and Reconciliation

    A night approach through the canyon leads to a gravity-lift assault and a rescue operation inside the Covenant cruiser. Long-range opening combat gives way to compact interior rooms.

    Open mission guide
  4. 04

    Classic mission

    The Silent Cartographer

    The island assault starts with a beach landing, opens into a vehicle loop and ends below ground at the map room. Its roads and side paths allow several approaches.

    Open mission guide
  5. 05

    Classic mission

    Assault on the Control Room

    This long snowbound mission moves between Forerunner interiors, bridges, vehicle fights and open valleys. Weapons and vehicles carried out of one section can shape the next.

    Open mission guide
  6. 06

    Classic mission

    343 Guilty Spark

    The swamp investigation descends into a damaged facility and changes the campaign’s enemy mix. Low visibility and repeated rooms make lights, audio cues and the escape route easy to lose.

    Open mission guide
  7. 07

    Classic mission

    The Library

    The Library is a long escort through repeated Forerunner floors. The Flood gathers around locked doors and lifts, so each wait becomes a chance to reload and reset your position.

    Open mission guide
  8. 08

    Classic mission

    Two Betrayals

    Two Betrayals revisits the control-room landscape in reverse with mixed Covenant and Flood encounters. Familiar geometry now supports different enemy combinations and pulse-generator objectives.

    Open mission guide
  9. 09

    Classic mission

    Keyes

    The search for Captain Keyes returns to the Covenant cruiser under heavy Flood pressure. The route mixes damaged ship interiors, organic obstructions and a short exterior approach.

    Open mission guide
  10. 10

    Classic mission

    The Maw

    The finale returns to the Pillar of Autumn for a reactor objective and the campaign’s timed Warthog escape. The mission tests close-quarters survival before switching to driving consistency.

    Open mission guide
  11. 11

    Bonus mission

    Boarding Action

    Boarding Action opens Operation: METEORITE aboard the Covenant research vessel Triumph of Tolerance. Master Chief and Avery Johnson fight through its training rooms and gene forge while a simple boarding operation keeps changing shape.

    Open mission guide
  12. 12

    Bonus mission

    The Most Dangerous Game

    The second Operation: METEORITE mission crosses the Triumph of Tolerance hunting dome with Johnson, Lieutenant Williams and Tiger Company. Long outdoor arenas, bridge controls and several compact wave rooms make it a much tougher firefight than the opening mission.

    Open mission guide
  13. 13

    Bonus mission

    Heavy Burden

    Heavy Burden closes Operation: METEORITE with a push to the Triumph of Tolerance bridge, an escort back to the hangar and a Seraph battle around the ship. It is the longest and most varied of the three prequel missions.

    Open mission guide

Sources

Last reviewed: July 24, 2026