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All 39 Halo: Campaign Evolved Skull Locations by Mission

Find all 39 collectible Halo: Campaign Evolved skull locations, with mission-by-mission routes, screenshots and achievement requirements.

This guide covers all 39 collectible skull locations in Halo: Campaign Evolved. Every mission has three skulls. Collect all three skulls and the mission's Terminal to unlock that chapter's trophy or achievement. For modifier effects and the three Campaign Remix skulls, use the complete 42-skull guide and tracker.

Pillar of Autumn

Speed Limit is in the first room, right after you gain control in the cryo chamber. Turn around, jump onto the two cylindrical tanks in the back corner, then jump again to reach the suspended walkway. Walk to the far end near the viewing window to find the skull.

Use the cylindrical tank to reach the suspended walkway.
Arrows showing the tank and suspended walkway outside the cryo chamber

Shortly after the Covenant attack begins, follow the route toward the bridge until you enter the larger armory room with rows of weapon lockers. Magnified is sitting on top of one of the racks near the middle of the room.

Look on top of the weapon racks near the center of the armory.
Magnified skull circled on top of a weapon rack in the armory

After Captain Keyes gives you Cortana and you receive the Magnum, turn back into the bridge. Drop beneath the two pilot seats into the observation area at the front. Perspective is on the floor to the left of the ladder.

Return to the bridge and head toward the forward observation area.
Arrows showing the route toward the forward observation area on the bridge
Drop into the lower observation area beneath the captain’s station.
Arrow pointing down into the forward observation area
The skull is on the floor beside the ladder.
Perspective skull circled on the floor beside a ladder

Halo

While securing the three lifeboat crash sites, go to the leftmost site at the top of the first hill. Clear the Covenant, then get out of the Warthog and take the grassy slope on the right. At the top, carefully walk along the edge of the metal spire. When you see the blue effect, turn around and throw a frag grenade ahead of your feet. Use the blast to jump across to the higher slope and grab Grunt Funeral. This is one of the few skulls that needs a trick, but grenade jumping is an old Halo tradition.

Take the grassy slope on the right and continue upward.
Arrows showing the grassy slope beside the metal structure
Carefully climb along the outer edge of the metal structure.
Arrow showing the narrow edge used to climb the metal structure
At the blue effect, throw a grenade at your feet to reach the higher platform.
Grenade-jump position marked beside the blue visual effect
The skull is on the upper platform reached by the grenade jump.
Grunt Funeral skull circled on the upper platform

While you are securing the three lifeboat crash sites, follow the river upstream through the middle of the area. When you reach a cave, keep going inside. Give & Take is behind the large rock on the left, right next to the water.

Follow the river upstream toward the cave.
Warthog following the river upstream through the central area
Continue into the cave instead of leaving the river route.
Arrow pointing into the cave beside the river
Look behind the large boulder on the left, close to the water.
Give and Take skull circled behind the large boulder beside the water

While securing the three lifeboat crash sites, go to the rightmost site among the large rock formations. Climb the sloped hill to the top and jump across to the large grassy platform on the right while facing downhill. From there, drop onto the smaller rock in the middle of the battlefield to find Floor Is Lava.

Use the purple-glowing rock as a landmark; it is not the destination.
The large purple-glowing rock used as the route landmark
Drop from the opposite platform onto this central boulder.
Floor Is Lava skull circled on the central battlefield boulder

Truth and Reconciliation

Before you jump into the gravity lift and board the ship, walk toward the cliff. Look for a tree with white light glowing underneath it. Turn on your flashlight and carefully look down along the cliff edge. Iron is slightly to the left of the tree, and you will need to make a careful drop to pick it up.

Before boarding the ship, leave the gravity lift and head toward the cliff.
Arrow pointing from the gravity lift toward the cliff
Look for the tree with white light glowing beneath it.
The white-lit tree used as the landmark for Iron
Use your flashlight and carefully drop to the ledge just left of the tree.
Iron skull circled on the cliff ledge to the left of the tree

Early aboard the Truth and Reconciliation, you will enter a large room from an upper walkway with two destroyed Wraiths below. Follow the walkway to the far end and curve right toward the purple container and the raised support struts. Bring Acrophobia if you can, since it lets you jump straight onto the support where Endurance Spec sits. Without it, use the container and careful jumps, or grenade jump up.

Use Acrophobia or a grenade jump to reach the skull on this pillar.
Endurance Spec skull circled high on a Covenant pillar

Foreign is in the room where you first see a large ship take off. Find the closed door and wait for the next enemy wave. The door only opens while reinforcements are spawning, so rush inside as soon as it does. The skull is on the floor beside the wall on the left. If the door closes before you get in, you will have to restart the mission.

Wait beside this closed door in the room where the large ship takes off.
The closed Covenant door that opens during an enemy wave
Rush through as soon as the door opens for the next enemy wave.
Enemies spawning through the temporarily opened door
Foreign is on the floor beside the wall on the left.
Foreign skull circled on the floor beside the left wall

The Silent Cartographer

Bandana is outside the beachside facility whose lower door locks and sends you away to override the security system. When you come back out of that facility, immediately look uphill on the left for a small rock cave. Walk into the clearing at the end and check the ground. The skull blends into the sand so well that it is easy to miss.

Stop outside the beachside facility whose lower door locks.
The first Forerunner structure reached by Warthog in The Silent Cartographer
As you leave the facility, enter the small cave immediately uphill on the left.
Arrow pointing into the small rock cave beyond the structure
The skull is on the ground at the end of the cave and blends into the sand.
Bandana skull circled on the sandy cave floor

A little later, the main route takes you to a small outdoor arena with two Hunters. Once the fight is over, go to the far side of the central structure. Jump onto the slanted metal edge, follow it upward, and keep going until you reach the end. Acrophobia is waiting on the top ledge.

After the two-Hunter fight, go around to the far side of the central structure.
The far side of the central structure after the two-Hunter fight
Jump onto the slanted metal edge and follow it upward.
Arrows showing the slanted metal edge used to climb the structure
Acrophobia is on the ledge at the end of the climb.
Acrophobia skull circled on the top ledge

After disabling the security system, return to the first underground facility—the one with the camouflaged Elite carrying an Energy Sword. Go down one level and clear the room with several Covenant and two Hunters. At the wide, brightly lit ramp leading farther down, do not take the stairs normally. Look over the edge and you will see Hip Fire on a small ledge far below. Move a little way down the slope, then carefully drop onto that ledge.

After the two-Hunter room, look over the edge of the wide illuminated ramp.
Arrow pointing down from the winding ramp in the blue holographic shaft
Move slightly down the slope, then drop carefully onto the small ledge.
Hip Fire skull circled on a small platform inside the shaft

Assault on the Control Room

Keep the Scorpion when the mission gives it to you. After driving through the underground section, you will reach an open canyon with a narrow bridge over a chasm. Clear the enemies, drive across the bridge, then turn left and take the tank to the snowbank at the very end. Park it tight against the ice wall, climb onto the tank, and sprint-jump into the small notch in the ice. IWHBYD is inside the alcove.

After crossing the narrow bridge, turn left and park the Scorpion against the snowbank at the end.
Scorpion parked against the snowbank at the end of the canyon
Climb onto the tank and line up a sprint jump toward the notch in the ice.
View from the Scorpion toward the notch in the ice wall
The skull is inside the small alcove in the ice wall.
IWHBYD skull circled inside the ice alcove

Later, the route becomes too narrow for the Scorpion, so leave it behind and continue on foot. In the next valley, the objective points into the structure on the right. Ignore it for a moment and look left instead. You will see three metal arches running across the snow. Climb the sloped side of the farthest arch and follow it to the top to find Angry.

Leave the Scorpion when the route becomes too narrow and continue on foot.
Scorpion stopped before the narrow route leading toward Angry
Ignore the objective building on the right and look for the three metal arches on the left.
The three metal arches to the left of the objective building
Climb the sloped side of the farthest arch and follow it to the skull at the top.
Arrow showing the climb along the farthest metal arch

At Rally Point Echo, you will come outside onto the bridge where Cortana tells you to commandeer a Banshee. Before taking one, look over the right side of the bridge and carefully drop onto the narrow slanted support below. Follow the dark passage underneath the bridge to find Cowbell.

Before taking a Banshee, drop from the right side of the bridge onto the support below.
Right side of the bridge where the player drops below for Cowbell
Follow the narrow passage underneath the bridge to reach Cowbell.
Cowbell skull circled in the dark passage beneath the bridge

343 Guilty Spark

Fog is near the beginning of the mission. After the first corner, you will see a destroyed Covenant dropship hanging in a tree. Do not keep following the main path. Take the slope on the left, then climb around the roots at the base of the large tree. Jump onto the rocks just past the tree to find Fog on the ground.

At the first corner, use the destroyed dropship in the tree as your landmark.
Destroyed Covenant dropship hanging in a tree near the start of the mission
Take the slope on the left and climb around the roots at the base of the tree.
Slope and roots leading around the base of the large tree
Jump onto the rocks just past the tree to reach Fog.
Arrows showing the climb to the rock where Fog is located

Once you are inside the underground facility, keep following the main objective until you reach the section covered with dead Covenant and blood. A terrified Marine is lying on the floor nearby, screaming and firing at you. He is hard to miss. Kill him and he will drop the That's Just... Wrong skull.

Follow the main objective through the section with dead Covenant and blood.
Route through the bloody underground facility toward the paranoid Marine
Kill the terrified Marine lying on the floor to make him drop the skull.
The terrified Marine who drops the That's Just Wrong skull

At the very end of the mission, you will be told to extract at the waypoint outside. Get this skull before killing every enemy, or the mission may end. Instead of going to the waypoint, pass the right side of the building and continue into the dark forest. Look for a tall rock with a fallen tree leaning against it. Climb onto the tree and walk across it to reach the rock where They Come Back is waiting.

Before finishing the final fight, pass the right side of the building and enter the forest.
Arrow pointing into the dark forest to the right of the extraction building
Look for the tall rock with a fallen tree leaning toward it.
Fallen tree leaning toward the tall rock in the forest
Walk across the fallen tree to reach the skull on the high rock.
Route across the fallen tree toward the They Come Back skull

The Library

During the first rally point, you will reach a door that will not open and have to cross through the Flood-infested access tunnels instead. When you come out and the objective changes to take the elevator into the lower chambers, turn right. Climb the sloped pillar beside the steps and follow it to the top to find Tilt.

When the door will not open, enter the Flood-infested access tunnel.
Flood-infested access tunnel used when the first rally point door will not open
Follow the tunnel through the lower section until you emerge into the next room.
Route through the lower Flood-infested section of the access tunnel
Turn right after leaving the tunnel and climb the sloped pillar beside the steps.
Arrow pointing up the sloped pillar beside the steps after leaving the tunnel
Tilt is waiting at the top of the pillar.
Tilt skull circled at the top of the sloped pillar

After riding the first elevator down, keep following Guilty Spark until he stops to unlock a door. While he is working on it, turn around 180 degrees and look at the opposite wall. Go up the metal ramp, then use two careful crouch jumps: the first gets you onto the raised structure, and the second lands you on the narrow wall ledge where Pop is sitting.

While Guilty Spark unlocks the door, turn around and go up the ramp on the opposite wall.
Arrow pointing up the ramp opposite the door Guilty Spark is unlocking
Use two crouch jumps to reach Pop on the narrow wall ledge.
Jump route from the raised structure to the narrow wall ledge holding Pop

Near the end of the mission, take the final elevator down to Rally Point Charlie. Clear enough Flood to move safely, then go straight ahead and down the ramp into the lower section. Turn left as soon as you reach the bottom. Famine is on the floor in the small alcove.

After the final elevator, go straight ahead and down the ramp into the Flood-filled lower section.
Flood-filled lower section reached after the final elevator
Turn left at the bottom to find Famine in the small alcove.
Famine skull circled inside a small Flood-covered alcove

Two Betrayals

After leaving the facility near the beginning of the mission, follow the objective down to the snow and take the first Banshee. Do not fly to the waypoint yet. Turn back toward the building you just left and fly up the tall spire in front of the blue beam. Hover above its narrow top, leave the Banshee, and land on the spire to grab Tough Luck.

After taking the first Banshee, turn back and fly to the spire in front of the blue beam.
Banshee hovering beside the tall spire in front of the blue beam
Leave the Banshee while hovering above the spire and land beside Tough Luck.
Tough Luck skull circled on the narrow top of the spire

After disabling the first pulse generator, continue until the beginning of Rally Point Charlie. When you leave the lift structure, three metal arches are directly ahead. Run over the middle arch and go down its far side. Black Eye is tucked into the small dead end between the Flood growth at the back.

At the start of Rally Point Charlie, cross the middle metal arch directly ahead.
Arrow pointing over the middle of three metal arches at Rally Point Charlie
Go down the far side of the arch and head into the small dead end behind it.
Arrow showing the route down the far side of the middle arch toward the Flood growth
Black Eye blends into the Flood growth at the back, so use your flashlight if needed.
Black Eye skull circled among Flood growth and snow

Later in Rally Point Charlie, you will reach a snowy fight with Hunters and a Flood Tank while looking for a Banshee to reach the next pulse generator. Take a Banshee, but do not fly to the objective. Land on the middle platform of the nearby spire and activate its optional switch. This opens the door across the canyon, opposite the waypoint. Fly over and enter that door. Clear the first room to use the next switch, fight through the corridor, then use the switch at the far end to open the final room. Kill every enemy in that last room and Mythic will appear on the central pedestal.

Instead of flying to the objective, land on the middle platform of the nearby spire.
Banshee approaching the middle platform of the nearby spire
Activate the optional switch to open the door across the canyon from the waypoint.
Optional switch on the middle platform of the spire
Clear each room and use the switches that open the next door.
Flood enemies inside the optional rooms leading to Mythic
After every enemy in the final room is dead, Mythic appears on the central pedestal.
Mythic skull circled on the central pedestal in the final room

Keyes

Catch only appears on Heroic or Legendary. Start Keyes with every Skull modifier disabled and reach the gravity lift in under five minutes; using Bandana, Acrophobia or another Skull can prevent Catch from spawning. Move as soon as the mission begins, skip fights that do not block the route, and use the Active Camo or Overshield along the way if it saves time. Step onto the gravity lift and look upward. As soon as it carries you toward the ship, hold the interact button throughout the ascent to grab the skull above you. If it is not there, restart the mission and check the difficulty, timer and active Skulls before trying again.

As soon as the gravity lift starts carrying you upward, hold the interact button.
Catch skull glowing above the gravity lift while the player rises toward the ship
Keep holding interact during the ascent and you will catch the skull above the lift.
Player holding the Catch skull after grabbing it in the gravity lift

After entering the ship through the gravity lift, follow the hallways into the first large room with a destroyed Wraith. Look down and to the right for an Overshield, then drop into that lower area. Go through the side passage under the archway, squeeze past the wreckage, and follow the slope up. Blind is in the corner beside the large locked doors.

Inside the ship, reach the first large room with the destroyed Wraith.
Flood-filled first major room inside the ship near the destroyed Wraith
Drop toward the Overshield on the right, then use the side passage and climb past the wreckage.
Arrows showing the route through the side passage and over the wreckage
Follow the slope to the locked doors and check the corner for Blind.
Blind skull circled in the corner beside a large locked door

Piñata is near the end of the mission. When you reach Captain Keyes, entering the room starts a cutscene. As soon as the cutscene ends, turn around and repeatedly melee what remains of Keyes. Keep hitting it until Piñata appears and drops onto the floor in front of him.

After the Keyes cutscene, turn around and repeatedly melee his remains.
Captain Keyes remains covered in Flood growth near the end of the mission
Keep hitting the remains until Piñata drops onto the floor.
Player holding Piñata after it drops from Captain Keyes remains

The Maw

While heading to engineering through cryo storage, you will return to the cryo pod room from the beginning of the campaign. Clear the Sentinels and Flood first, then go to the back-left corner lit by fire. Use the collapsed walkway to jump onto the narrow beam against the back wall. Stowed Reload is sitting on that beam.

Clear the ruined cryo pod room, then head to the fire-lit back-left corner.
Ruined cryo pod room filled with Sentinels and Flood
Jump from the collapsed walkway onto the beam against the back wall.
Stowed Reload skull circled on the beam beside the collapsed walkway

At Rally Point Bravo, enter the large engine room where the objective asks you to destroy four cores. Boom is on the right side of the room. Follow the ramps and doors all the way to the upper-right level, near one of the consoles that opens the engine pistons. Beside the console is a narrow ledge with a large box on it. Do not climb over the box toward the upper corridor. Drop carefully onto the ledge to the left of the box instead. Boom is tucked underneath it in the corner. If the edge seems to block you, crouch while moving under the box.

In the four-core engine room, start by heading to the right side.
Arrow pointing toward the right side of the large engine room
Use the ramps on the right to begin climbing toward the upper level.
Arrow pointing up the first ramp on the right side of the engine room
Keep following the doors and walkways around the right side.
Door along the route to the upper-right side of the engine room
Go through Engine Room Door 2 and continue up the ramp inside.
Open Engine Room Door 2 leading to another upward ramp
At the top, drop onto the narrow ledge to the left of the large box.
Arrows showing the drop to the narrow ledge left of the large box
Crouch under the edge of the box to reach Boom in the corner.
Boom skull circled underneath the box on the narrow ledge

Thunderstorm is during the final Warthog escape. Follow the main route until you enter the winding tunnels. Ignore the first opening on the right and the next opening on the left. After the following bend, take the shortcut tunnel on the right. Drive about halfway through it, get out of the Warthog, and look on the ground beside the burning debris for Thunderstorm.

Thunderstorm is found during the final Warthog escape.
Warthog entering the wrecked escape route near the end of The Maw
Stay on the main tunnel and ignore the first right and left openings.
Warthog driving through the winding escape tunnels
After the next bend, take the shortcut tunnel on the right.
Arrow pointing to the shortcut tunnel on the right after the bend
Halfway through the shortcut, get out and check beside the burning debris.
Thunderstorm skull circled on the ground beside burning debris

Boarding Action

After clearing the first hangar, including the two Hunters, do not follow Johnson up the nearby slope. Cross to the opposite side from where you entered and drop down on the right to reach the door that was locked earlier. Follow the corridor as it spirals down, then pass through the unlocked doors across the bay. Malfunction is on the right-hand walkway in the next room.

After the hangar fight, cross to the opposite side and use the door that is now open.
Door on the opposite side of the first Boarding Action hangar
Follow the lower route across the bay and check the right-hand walkway in the next room.
Malfunction skull circled on the right-hand walkway

After clearing the large Elite training room with sand on the floor, do not go up to Johnson and the tractor beam yet. Continue into the next room, climb the ramp on the far side, and backtrack through the left-hand doors. You will return to the training room one floor higher. Deal with the Elites that come through the newly opened door, then pick up Johnny Ammo Seed from the curved walkway that reaches toward the middle of the room.

Return to the training room one floor higher and check the curved walkway reaching into the center.
Upper curved walkway in the large Elite training room

Near the end of the mission, clear the room with the large vertical tractor beam and wait for Johnson to activate it. Do not ride the beam yet. Go through the open doorway to the left of the tractor beam platform, then take the small slope on the left. Leadhead is on the floor at the dead end.

Before riding the tractor beam, enter the open doorway on its left.
Open doorway to the left of the tractor beam platform
Inside the doorway, take the small slope on the left.
Arrow pointing left toward the dead-end passage
Leadhead is on the floor at the dead end.
Leadhead skull circled at the end of the passage

The Most Dangerous Game

Temperamental does not appear until you complete its three encounters in the same playthrough. Each time the gold-armored Elite Zealot appears as a high-value target, keep shooting until you see his shields break. He cannot be killed here and will retreat after each encounter. The first appearance is high on the right side of the sniper arena before the prison. The second is at the far end of the next arena, behind the Wraith. The third is up to the left just after you leave the prison. After breaking his shields for the third time, clear every enemy in that final outdoor arena. Temperamental will then appear inside the purple pylon on the higher side of the arena.

All three shield breaks must be completed in the same playthrough.
Route into one of the outdoor arenas where the Elite high-value target appears
Shoot the gold-armored Elite until you see his shields break, then let him retreat.
Gold-armored Elite Zealot high-value target seen through a scoped weapon
After the third shield break, clear the entire arena and check inside the purple pylon.
Arrow pointing to the purple pylon where Temperamental appears

Recession is in the Wraith arena where the gold-armored Elite appears for the second Temperamental encounter. Break the Elite’s shields before he escapes, then clear the area. Turn back toward the door you used to enter. There is one explosive canister inside each of the two purple flames beside that door. Shoot both canisters and the locked door will open, revealing Recession and several weapon crates.

Shoot the explosive canister inside each purple flame beside the entrance door.
Two explosive canisters circled inside purple flames beside a locked door
After both canisters explode, the door opens and Recession is inside.
Recession skull circled on the floor behind the opened door

Ghost is in the room immediately after Temperamental. As you enter, the Skull is almost directly overhead, inside the purple flame above the doorway. Go down the ramp and use the rocks beside the structure to climb back up to the ledge. Jump into the purple flame to collect Ghost. Acrophobia, a grenade jump, or a co-op partner can make the last jump easier.

Climb the rocks beside the structure and jump into the purple flame above the doorway.
Ghost skull location inside a purple flame above the lower doorway

Heavy Burden

Eye Patch is near the first suspended bridge on the way to the Tolerance’s bridge. Do not cross the main bridge yet. Go through the open door at the far end, follow the higher side walkway all the way around, and stop at the locked door. The Skull is tucked onto the narrow ledge to the right of that door.

At the first suspended bridge, ignore the main route and go through the open door at the far end.
Open side door near the first suspended bridge in Heavy Burden
Follow the higher side walkway all the way to the locked door.
Route along the higher side walkway toward the locked door
Eye Patch is tucked onto the narrow ledge to the right of the door.
Eye Patch skull circled on the narrow ledge beside the locked door

Later, after leaving the interior hallways, you will enter a huge white-and-gold room with several floors. Look down to the left for the circular middle platform beside a tall stone spire covered in yellow plants. Drop onto the circular platform, step into the edge of the purple fire for a little extra height, and jump toward the top of the stone spire. Grab the Skull as you pass it if you cannot stay on the narrow top.

Drop to the circular middle platform beside the tall stone spire.
View from the upper floor down toward the circular platform and stone spire
Use the edge of the purple fire to jump toward the Skull on top of the spire.
Grunt Birthday Party skull circled on top of the stone spire

Efficient is near the end of Rally Point Charlie. After restoring power to the floating transport, ride it under the bridge and into the next room, where Covenant fill the platforms on both sides. Clear enough of the left side to make the jump safe. While the transport is still moving, take a running jump onto the left platform and sprint to its far-left corner. The Skull is on the floor beside the wall. An out-of-bounds countdown starts when you land, so grab it quickly and jump back to the transport if you want to continue the run.

After restoring power, stay on the transport until it passes under the bridge and enters the next room.
Floating transport approaching the room with Covenant platforms on both sides
Clear the left side, then take a running jump from the moving transport onto that platform.
Jump route from the moving transport to the left platform
Sprint to the far-left corner, grab Efficient beside the wall, and get back before the countdown ends.
Efficient skull location beside the wall during the out-of-bounds countdown

Route sources

Last reviewed: July 24, 2026